Parks and Plazas

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This article may contain outdated information that is inaccurate for the current version of the game. It was last updated for 1.6.

Button cs icon parks and plazas 45x45.png

Parks & plazas provide entertainment for citizens and tourists, and help to increase nearby land value.

Like other services, the parks and plazas budget can be adjusted between 50% and 150%, which subsequently adjusts the entertainment impact of parks and plazas.

There are a variety of parks and plazas available to build. Citizens and tourists will travel to these and spend time enjoying the scenery. These will also have an effect on the "leisure" value of nearby buildings (viewable in the leisure info view), increasing their land value. The magnitude and spread of this effect depends upon the "entertainment accumulation" and "entertainment radius" parameters of the different structures. Sufficient coverage by these assets is needed for many buildings to upgrade.

All of the unique buildings offer some degree of entertainment, and can supplement a city's parks infrastructure.

Like most other buildings, all of these must be placed roadside.

These originally appeared in-game under the heading "Decorations", but were renamed "Parks & Plazas" in Patch 1.4.0-f3 on 22 March 2016.


Parks[edit]

Button cs icon parks 27x27.png

Asset Unlock Cost
(₡)
Upkeep
(₡/week)
Water
(m3/week)
Electricity
(kW)
Size
(cells)
Entertainment
accumulation
Entertainment
radius
Visitor
Capacity
Notes
Small Park.png Small Park Tiny Town 1,000 8 0 32 9×8 100 400 75
Small Playground.png Small Playground Tiny Town 1,250 24 0 16 5×5 100 400 75
Park with Trees.png Park with Trees Tiny Town 5,000 40 0 48 13×12 125 400 150
Large Playground.png Large Playground Tiny Town 7,500 160 0 32 9×6 125 400 150
Dog Park.png Dog Park* Tiny Town 5,000 40 0 48 5x5 125 400 150
Japanese Garden.png Japanese Garden Tiny Town 2,500 40 160 80 4x4 125 200 150
Botanical Garden.png Botanical Garden* Tiny Town 15,000 240 480 1600 11×8 150 500 225
Merry Go Round.png Carousel Park* Tiny Town 3,500 64 0 64 5x5 150 400 150
Bouncy Castle Park.png Bouncy Castle Park* Tiny Town 4,000 48 0 32 5x5 125 400 150

*These items previously available only in the Pre-order Pack were made available for all in Patch 1.5.0-f4 (09 JUNE 2016).


Plazas[edit]

Button cs icon plazas 31x31.png

Asset Unlock Cost
(₡)
Upkeep
(₡/week)
Water
(m3/week)
Electricity
(kW)
Size
(cells)
Entertainment
accumulation
Entertainment
radius
Visitor
Capacity
Notes
Plaza with Trees.png Plaza with Trees Tiny Town 2,500 32 0 32 5×5 75 400 105
Plaza with Picnic Tables.png Plaza with Picnic Tables Tiny Town 15,000 120 0 48 5×7 100 400 150
Paradox Plaza.png Paradox Plaza Tiny Town 1,000 16 160 160 5×5 100 400 150


Other Parks[edit]

Button cs icon winter other parks 30x29.png

Asset Unlock Cost
(₡)
Upkeep
(₡/week)
Water
(m3/week)
Electricity
(kW)
Size
(cells)
Entertainment
accumulation
Entertainment
radius
Visitor
Capacity
Notes
Magicka theme park.png Magicka Theme Park Tiny Town 5,500 80 160 640 13x12 150 Must also own "Magicka 2"?
Basketball Court.png Basketball Court* Tiny Town 4,000 48 0 32 6x5 125 400 150
Tennis Court.png Tennis Court** 4,000 48 0 32 5x6 125 400 European Map Theme

*These items previously available only in the Pre-order Pack were made available for all in Patch 1.5.0-f4 (09 JUNE 2016).

**These items are only available in a European Map Theme.

Tourism & Leisure[edit]

Button cs icon tourism and leisure 30x30.png

Asset Unlock Cost
(₡)
Upkeep
(₡/week)
Water
(m3/week)
Electricity
(kW)
Size
(cells)
Entertainment
accumulation
Entertainment
radius
Visitor
Capacity
Notes
Fishing Pier.png Fishing Pier Busy Town 12,000 160 80 240 2x8 150 200 150 "After Dark" expansion.
Does not appear on winter maps. (Replaced by winter version.)
Fishing Tours.png Fishing Tours Busy Town 9,000 160 80 240 3x4 100 400 150 "After Dark" expansion.
Jet Ski Rental.png Jet Ski Rental Busy Town 12,000 160 80 240 2x3 150 200 150 "After Dark" expansion.
Does not appear on winter maps.
Marina.png Marina Busy Town 15,000 240 80 320 4x4 125 300 150 "After Dark" expansion.
Resturant Pier.png Restaurant Pier Busy Town 25,000 400 240 480 2x8 125 400 75 "After Dark" expansion.
Beach Volleyball Court.png Beach Volleyball Court Busy Town 2,500 40 0 80 4x4 100 250 150 "After Dark" expansion.
Does not appear on winter maps.
Riding Stable.png Riding Stable Busy Town 6,000 160 160 160 9x15 125 400 150 "After Dark" expansion.
Skatepark.png Skatepark Busy Town 4,000 48 0 32 5x5 125 400 150 "After Dark" expansion.
Does not appear on winter maps.
Cs-sf-wtl snowmobile track 101x74.png Snowmobile Track Busy Town 4,000 48 0 32 14x11 125 400 150 "Snowfall" expansion.
Cs-sf-wtl fishing pier 74x52.png Fishing Pier (Winter) Busy Town 12,000 160 80 240 2x3 150 "Snowfall" expansion.
Cs-sf-wtl ice hockey rink 86x49.png Ice Hockey Rink Busy Town 2,500 40 0 80 5x9 100 250 150 "Snowfall" expansion.


Winter Parks & Plazas[edit]

Button cs icon winter parks and plazas 25x25.png

Asset Unlock Cost
(₡)
Upkeep
(₡/week)
Water
(m3/week)
Electricity
(kW)
Size
(cells)
Entertainment
accumulation
Entertainment
radius
Visitor
Capacity
Notes
Cs-sf-wpp snowman park 73x79.png Snowman Park Tiny Town 2,500 40 160 80 4x4 125 200 150 "Snowfall" expansion.
Cs-sf-wpp ice sculpture park 86x59.png Ice Sculpture Park Tiny Town 2,500 56 32 80 4x4 100 250 150 "Snowfall" expansion.
Cs-sf-wpp sledding hill 102x101.png Sledding Hill Tiny Town 4,000 48 0 32 5x5 100 300 150 "Snowfall" expansion.
Cs-sf-wpp curling park 93x74.png Curling Park Tiny Town 2,500 40 0 80 6x7 100 250 150 "Snowfall" expansion.
Cs-sf-wpp skating rink 91x69.png Skating Rink Tiny Town 2,000 16 64 80 4x6 100 250 150 "Snowfall" expansion.
Cs-sf-wpp ski lodge 81x68.png Ski Lodge Tiny Town 3,000 32 160 160 4x3 100 300 150 "Snowfall" expansion.
Cs-sf-wpp cross country skiing park 83x69.png Cross-Country Skiing Park Tiny Town 35,000 240 160 400 9x15 90 300 360 "Snowfall" expansion.
Cs-sf-wpp firepit park 82x70.png Firepit Park Tiny Town 4,000 48 160 80 7x7 90 200 150 "Snowfall" expansion.


Modder Packs[edit]

Button cs icon modder packs 30x30.png

Asset Unlock Cost
(₡)
Upkeep
(₡/week)
Water
(m3/week)
Electricity
(kW)
Size
(cells)
Entertainment
accumulation
Entertainment
radius
Visitor
Capacity
Notes
Ccp-htb-park biodome 88x66.png Biodome Tiny Town 25,000 240 480 1,600 8x8 225 Content Creator Pack: High-Tech Buildings
Ccp-htb-park vertical farm 45x87.png Vertical Farm Tiny Town 60,000 400 640 320 6x6 100 Content Creator Pack: High-Tech Buildings