Services

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This article may contain outdated information that is inaccurate for the current version of the game. It was last updated for 1.6.

Services provide citizens with what they need to live a good and productive life. There are five services in the game. They are unlocked at different milestones and each service has specific buildings.

Budget[edit]

The budget of services can be set anywhere between 50% and 150%. Services provide the greatest effect per unit of money at 100%.

At 50%, services will operate at only 25% effect, and at 150%, services will operate at 125% effect. So in general services should be running as close to 100% as possible.

Decoration[edit]

Main article: Decoration

Landscaping, trees and pedestrian paths are considered part of the decorations service.

Disaster Services[edit]

Main article: Disaster Services

Your citizens need to be warned of and protected from impending disaster.

Education[edit]

Main article: Education

Schools provide children, teenagers, and young adults with education. The education level affects how much the buildings in your city can be upgraded.

Garbage disposal[edit]

Main article: Garbage disposal

The buildings in your city produce garbage and it needs to be disposed of. To do this your city needs a landfill or an incinerator plant to process all the garbage. As your city grows, you will need more landfills and/or incinerators to take care of the waste. People will start getting sick if they do no receive garbage service.

Healthcare and safety[edit]

Main article: Healthcare and safety

Healthcare and safety ensures that citizens can lead productive lives by minimizing the effects of illness, crime, and fire.

Heating[edit]

Main article: Heating

Your citizens need to stay warm. Buildings can be kept warm by using electricity or less electricity by using more efficient heating plants.

Parks and Plazas[edit]

Main article: Parks and Plazas

Parks and plazas provide somewhere nice for citizens to enjoy, increasing land value and attracting tourists.

Power[edit]

Main article: Power

Without power most buildings will not work. The city must provide sufficient electricity to power every building in the city, or citizens will eventually move away from the city.

Road maintenance[edit]

Main article: Road maintenance

Roads need to be kept clear of snow and further maintenance can increase traffic speeds.

Transportation[edit]

Main article: Transportation

Your citizens need to get around the city so that they can work, shop, get educated, and so on.

Water and sewage[edit]

Main article: Water and sewage

Your citizens and the city services need fresh water and a way to get rid of sewage to stay healthy and function properly.